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Blending Life 2010
After learning so much from last year’s blending life competition, I couldn’t wait to test out what I’d learned since in making my entry this year. It was tremendous fun to do and I had great...
View ArticleThree Layer SSS in Blender Demystified
Something that gives a lot of people trouble when creating characters is implementing convincing subsurface scattering (SSS). Blender’s SSS shader comes with a wealth of options that make it easy to...
View ArticleInfinite Head Scan Skin Testing
Some testing with blenders v-ray exporter and Lee Perry Smith’s awesome free head model and textures (link). Just trying to match some lighting from a few movies. I also did some testing with blender...
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