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Blending Life 2010

After learning so  much from last year’s blending life competition, I couldn’t wait to test out what I’d learned since in making my entry this year. It was tremendous fun to do and I had great...

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Three Layer SSS in Blender Demystified

Something that gives a lot of people trouble when creating characters is implementing convincing subsurface scattering (SSS). Blender’s SSS shader comes with a wealth of options that make it easy to...

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Handyman

Or something like that. Blender and zbrush.

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Infinite Head Scan Skin Testing

Some testing with blenders v-ray exporter and Lee Perry Smith’s awesome free head model and textures (link). Just trying to match some lighting from a few movies. I also did some testing with blender...

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